OVERVIEWPlay the tables or own the strip in this Vegas-themed MMORPG that merges role-playing, tycoon, city-building and your favorite casino games.
CasinoRPG is a new kind of casino game that combines multiple genres to create a massively multiplayer experience like you've never seen before. Most casino games don't let you do anything with your winnings -- they are just numbers. CasinoRPG combines role-playing, tycoon and city-building with casino games like slots, poker, blackjack and roulette. Players can then use their winnings to build, design and manage casino empires within a vast Vegas-style city.
Players start out as janitors in GoldFire City, working at one of many casinos owned by other players. By way of jobs, missions, storyline and gambling, players then work their way up to the point that they purchase a plot of land and build their first casino. This presents a true multiplayer tycoon element where players' virtual businesses continue to run 24/7. In addition to these open world elements, we've developed several unique casino game aspects, such as the first truly multiplayer slots game and other fun party missions around classic casino games.
On the technical side of things, CasinoRPG is built specifically for the open web with technologies such as HTML5, Node.js and MongoDB. GoldFire Studios has made great strides with regards to scope and performance possible with an HTML5 game, allowing it to run on virtually any device that has a modern browser. We believe that we've crafted one of the world's most advanced HTML5 games in CasinoRPG.
CasinoRPG Launch Trailer - YouTube
James Simpson TED Talk - YouTubeScreenshotsLogosPhotos/Other
James Simpson, CEO & Founder
James has been building online games since the age of 13 when he taught himself how to program and design. He continued pursuing his passion through high school and college, building such titles as Eternal Kingdoms, PokerRPG, BC Wars and the oft-controversial NexGen Wars -- reaching tens of millions of gamers around the world.
Luke Simkins, CTO
Lane Brown, Art Director
Lane has been passionate about all forms of art from a very early age, graduating with a degree in illustration and graphic design in 2011 and being named a rising star in ImagineFX magazine. Lane has been working with James and GoldFire Studios since the development of BC Wars in 2008, and he joined the team as Art Director in early 2013.
- "Open beta is in the cards for Kickstarted CasinoRPG"
- MJ Guthrie, Massively
- "Take a gamble on HTML5 gaming with CasinoRPG"
- Nick Tylwalk, Gamezebo
- "Goldfire’s CasinoRPG launches in open beta in a browser near you"
- Brandy Shaul, Inside Social Games
- "Open Beta Starts for CasinoRPG"
- exclamatio, RaGEZONE
- "CasinoRPG Enters Open Beta"
- Blaine Smith, MMO Attack
- "Video Game Designer Puts New Twist on Poker with HTML5 CasinoRPG"
- Arthur Crowson, PokerListings
- "New MMORPG Blends Poker and Casino Games with Vegas-style City Building"
- Jeff Walsh, Pokerfuse
- "Q&A: James Simpson, CEO of Goldfire Studios"
- Llam Stoker, Social Casino Intelligence
- "GoldFire Studios is Oklahoma City's sole video game startup"
- Brianna Bailey, The Daily Oklahoman
- "Video Game Development in Oklahoma"
- OETA, YouTube
- "Early Success Prompts James Simpson to Launch His Own Company...while still a student"
- Susan Grossman, Price Magazine
ABOUT USGoldFire Studios
GoldFire Studios is a web-based game development studio located in downtown Oklahoma City. We specialize in browser-based, real-time multiplayer games that utilize the latest web technologies such as HTML5, Node.js and MongoDB. Our goal is to turn the web into the ultimate gaming platform by providing truly original gaming experiences for players all over the world. We envision a future of truly social games where community is the focus, and "social" actually means social interactions, not just a connection to a social network.History
GoldFire Studios got its roots in 2002 when then 13-year old founder, James Simpson, first got a home computer. He was fascinated by the vast potential of the web, and over summer break began teaching himself programming, design and business tactics before selling his first game, a virtual pet game called Venetopia, at the age of fourteen.
Development on entertainment-related websites continued through high school, building a close community of gamers along the way. Some of the more notable developments include Apex Web Gaming (one of the largest web game directories of the 2000's), Eternal Kingdoms (browser game acquired by Bored.com), NexGenWars (live game console sales counter, helped to fuel the fanboy wars and generated world-wide press coverage), PokerRPG (the first poker role-playing game) and countless others.
GoldFire Studios was officially founded and incorporated in the summer of 2008, after the successful launch of PokerRPG. Around this same time, while James was attending the University of Oklahoma, work began on the second major game release under the GoldFire Studios name: BC Wars, the prehistoric MMORPG.
It wasn't until after James graduated from the University of Oklahoma in the spring of 2011 that GoldFire Studios really began to become the company it is today. Truly social gaming was the name of the game, and the platform was the open web. So was born the GoldFire Network.
The GoldFire Network began development in the fall of 2011 and launched to the public in March of 2012. It is an ambitious attempt to create a social gaming platform where community and true social interactions are the focus. The platform is built to be cross-device by using cutting edge web technologies like WebSockets, Canvas, Node.js and MongoDB.
In the summer of 2012, GoldFire Studios hired Luke Simkins as CTO and secured its first seed investment from Oklahoma City-based startup accelerator, VentureSpur. The team would see further growth into the spring after completing a successful Kickstarter campaign for its most ambitious title yet: CasinoRPG.
Beta testing on CasinoRPG has continued through 2013 and into 2014. This year look to be GoldFire Studios' biggest with the full launch of CasinoRPG, further team expansion and the opening of the GoldFire Network to third-party developers.