News & Updates
September 30, 2013
FIX
More updates to prevent errors from preventing the game from loading for a small percentage of players.
FIX
Prevent various errors on the server from causing the game to randomly crash.
FIX
Jobs should now be working again in Internet Explorer.
FIX
A few other issues with Internet Explorer have now been fixed.
September 29, 2013
FIX
Fixed major bug that prevented the game from fully loading for a small percentage of players.
FIX
Fixed a bug in Blackjack that would randomly deal too many cards in a hand.
FIX
Transferring chips at a poker table now works correctly.
FIX
Fixed an issue that was breaking global chat for some players.
FIX
Fixed a bunch of various server errors.
FIX
Fixed bug that sometimes caused players to be upside down or tilted after falling off the site of of the world.
September 25, 2013
FIX
Hotfix to get the character customize screen working again (the update to SSL broke it).
FIX
Fixed a few issues with recording stats for poker.
FIX
Selling a broken item now correctly lowers the value compared to a non-broken item.
September 25, 2013
UPDATE
Updated the CasinoRPG Chrome Web Store app to v1.1 with support for the new SSL update. Remember, you can install it to your Chrome browser by clicking here.
FIX
Fixed issue in Internet Explorer that was trapping players inside condos.
FIX
Fixed issue with upgrade notices firing multiple times after completed upgrade.
FIX
Fixed a few other random connection issues.
September 25, 2013
FEATURE
CasinoRPG now supports SSL (the little lock icon in your browser), and it is now always on. This means that your account and data are always encrypted and secured. This also helps solve connection issues with overly aggressive firewalls, proxies, etc. If you run into issues with this update, please try clearing your browser cache before submitting a ticket.
FIX
Fixed an issue that was causing connection issues on all versions of Internet Explorer.
FIX
Moving an item on your lot now correctly removes the old item from the screen (this was just a visual bug).
September 23, 2013
UPDATE
Major performance improvements that could see greater than 20% improvements in framerates depending on your system. We are also happy to announce that performance on tablets (especially iPad) is now much improved as well. We should note that only playing in Safari on an iOS device will result in playable performance.
FIX
Fixed bug in Blackjack that sometimes caused too many cards to be dealt.
September 23, 2013
UPDATE
We have rebuilt our real-time connection system from the ground up to be faster and more reliable. The data that is sent between your computer and the game server is much more lightweight, resulting in faster load times and more responsive gameplay. The new system also has many improvements and fixes that should improve better stability for those of you that were experiencing random disconnections from the game.
FIX
Fixed a few visual errors with the credit card screen when purchasing GoldFire Gold.
FIX
Closing the editor menu with an instant move-in confirmation window open will no longer break your game.
FIX
Fix white backend issues on the quick menu when using Safari (desktop or mobile).
FIX
Cleared out a bunch of random errors on the server (one of which caused a server crash earlier today).
September 20, 2013
FIX
Construction sites once again display correctly in the game world and on the mini-map.
FIX
Fixed some typos in the game guide.
FIX
Fix a bug that would cause new players to get stuck in the tutorial if they opened the news screen.
FIX
Add the global 'h' shortcut key to show/hide the HUD while walking around the city.
FIX
Admins now have their usernames highlighted green in global chat.
FIX
Non-casino buildings once again display correctly when panning around the mini-map.
FIX
Prevent the feedback button from covering chat on smaller screens.
FIX
You will no longer get stuck inside of a Real Estate building if you reload in it.
FIX
Players that are lower than level 10 can now see what land is and isn't available.
September 19, 2013
UPDATE
We've moved our database to a new datacenter to improve speed and stability. The database now has redundancy built in so that we don't run into an outage issue like we had last week.
UPDATE
Improved card shuffling speed and accuracy by using the Fisher-Yates shuffling algorithm (used for all card games).
FIX
Fixed bug that was causing some buildings to randomly disappear.
FIX
A few other various bugs.
September 18, 2013
UPDATE
Several major performance improvements (especially for players on older or weaker computers) to overall gameplay and when moving around the map.
UPDATE
Decrease data streamed from the server by 40% to improve load times and performance.
FIX
Fix a few issues that were causing issues with some of the missions.