March 20, 2014
FEATURE
New mission giver! You were probably wondering where the Roulette missions are now that we've got a Roulette Sprint. Well, now there is one hanging out in a city square near you.
FEATURE
The first version of the spawning system we've been talking about for a while is in this release. This is still a basic version of it, but it will start to spread more experienced players out into the world. By default, players that don't yet have a building permit will spawn from their condo to the 0A0 square, but everyone else will have spawn points randomly, yet intelligently selected each time you leave your condo. The basic idea is to spread players around the game world, but to still attempt to cluster groups of players so that you don't get dropped in an empty zone. We've got plans to make this even more intelligent in the future, but would love to hear your ideas to improve the system.
UPDATE
Tweak the 3D audio inside and outside to make the world feel more spread out.
UPDATE
Only play music in casinos if the casino is not open to the public.
UPDATE
If a casino floor is open but has nothing in it, still only play music.
UPDATE
Casino ambiance sounds are now more intelligent. Slots sounds will only play if there are slot machines on the floor. Table game sounds will only play if there are table games on the floor.
UPDATE
You can now see the scores of all participating crew members in crew battles, not just the top 5.
FIX
Fixed another bug that was showing cards that shouldn't be shown (they were actually from a different poker table).
FIX
Sometimes inside casino sounds would fail to stop playing when going outside.
FIX
Sometimes loading into the city from outside would prevent inside sounds from playing.
FIX
Fix an issue with mini-map panning getting stuck sometimes.
FIX
Fix a bug with mission completions that was causing various odd bugs and prevented some players from finishing their building permit mission.
FIX
The poker bet/raise slider no longer shows behind any player avatars.
FIX
The empty space underneath editor menu tabs no longer blocks clicks, which was causing issues with placing items, painting tiles, etc.